3D studios & product teams

Turn client 3D models into website experiences and campaign content.

For web agencies, 3D studios and product teams: prepare one approved model, publish an interactive viewer, and use 3D Studio to create product images and video for the same client project.

STEP / STPSTL / 3MFGLB / glTF
Your first published 3D model is free forever. No card required.
Cadloom workspace and interactive viewer for agencies and product teams

Why Cadloom

Give customers the product clarity they are missing.

Cadloom keeps models, revisions, visual settings, publication versions, approved websites, usage, and team access together while customers receive a consistent viewer.

01

Deliver an interactive product page

Prepare materials, camera and customer-facing tools, then supply a hosted viewer link or website embed for the approved model.

02

Create a campaign asset pack

Use Studio to generate high-resolution images in hero, square, portrait and landscape formats. Review each final against the product before client delivery.

03

Add motion and keep the model reusable

Create a basic 3D turntable or AI-directed product video, while retaining model revisions and viewer settings for the next product update.

From source file to customer experience

A controlled workflow your team can own.

Upload a supported product file, review the optimized result, and publish only when the customer experience is ready.

  1. Agree the delivery brief

    Confirm rights to the client's file and define the website placement, campaign formats, required product details and review criteria. Upload a supported CAD or 3D model.

  2. Prepare and review in 3D

    Check the model's parts, finishes, orientation and starting view. Configure the interactive experience, then compose Studio content from that same model.

  3. Publish the viewer and hand over assets

    Publish to approved websites, download the reviewed image or video files, and record the model revision used. Monitor viewer engagement and review changes before republishing.

Scope a first client project around concrete deliverables.

A useful pilot brief is one interactive product-page embed, one reviewed hero image and the campaign formats the client actually needs. Add a turntable or directed video when motion helps explain the product. This is a suggested project scope, not a bundled production service or a promise of a fixed output count.

Watch the 3D Studio demonstration and follow-along checklist to plan the image and video workflow. Explore interactive viewer examples to choose customer controls, or read the product-image preparation guide.

Keep the handoff clear.

Website publishing and downloaded campaign files are separate deliveries. Confirm who manages the Cadloom workspace and approved websites, who reviews final assets, and how later model changes will be handled. Supported website embeds do not imply native plugins for every website builder.

Platform allowances count published models, not client products or campaign files. Studio Credit allowances apply to final images and AI-directed video; successful generation uses credits even if the result is not selected. Review current plans and Studio Credit rules before quoting a client project.

Explore 3D Studio →

Start with one real product

Bring your hardest product file.

Publish one interactive model free, confirm the experience on your own website, and upgrade only when you are ready to add more.